Game is played with mouse.
Getting Over It puts you in control of a man stuck in a giant metal pot, armed only with a sledgehammer to climb a bizarre mountain of obstacles. The controls seem simple—just your mouse—but don’t be fooled. Every swing of the hammer can either launch you upward or send you tumbling all the way back to the start. Progress feels slow and awkward, and one tiny mistake can undo everything you’ve worked for. Bennett Foddy designed the game to test your patience, sprinkling in quotes and commentary that often feel like taunts. His voice becomes a strange companion, dropping bits of wisdom that sound almost sarcastic—especially after your fiftieth fall. The mountain itself is a chaotic pile of junk: furniture, rocks, barrels, trees, and narrow ledges that make no sense but demand precision. With no checkpoints, every slip means starting over, forcing you to carefully plan each swing while clinging to the smallest edges. Reach the top, and you’ll find a surprise waiting—some call it a reward, others call it just as puzzling as the climb itself. Either way, beating Getting Over It is a badge of honor. It’s a game that keeps you coming back, whether to prove you can conquer it or to discover new, hilarious ways to fail.